Silent Attendance is a first-person psychological horror game focused on atmosphere, exploration, and unsettling discovery.

You find yourself inside a completely abandoned school. No students. No teachers. No movement.

But something is still updating the attendance.

As you explore the empty classrooms, hallways, and offices, you begin to uncover disturbing notes left behind by students who were never officially reported missing… and systems that continue to function as if the school is still active.

There are no constant chase sequences. The horror comes from what you notice, what changes when you’re not looking, and what should not still be working.

KEY FEATURES:

  • Short psychological horror experience (20–30 minutes)
  • Heavy focus on atmosphere and environmental storytelling
  • Exploration-based gameplay (no combat)
  • Disturbing narrative clues hidden in notes and environment
  • Designed for blind playthrough reactions
  • Silent Attendance is designed for players who enjoy short horror experiences that feel like something is wrong even when nothing is happening.

    It is best experienced without spoilers.

  • If you enjoy psychological horror and mystery-driven exploration, this experience is meant for you.
  • Updated 1 day ago
    Published 21 days ago
    StatusReleased
    PlatformsHTML5
    AuthorSamdev123
    TagsHorror
    AI DisclosureAI Assisted, Code, Graphics

    Development log

    Comments

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    (2 edits)

    Hey Samdev123. I pushed my regular recording queue aside to check this out after you reached out privately. The concept of an automated system running an empty school is a very solid foundation for Chapter 1. As you continue your game dev journey, my biggest advice to you is to always maintain a professional mindset—whether it’s in how you polish your projects, learn new engines, or pitch to creators. Treat every small game you make with the highest standard, and you’ll grow incredibly fast. Keep honing your craft! My playthrough is up on the channel now. 🕯️

    thank you for the feedback future chapters are in devolopment alread